Xbox Series S delivers four times the processing power of Xbox One

By Sean Carey,
After the official Xbox Series S price reveal and launch date confirmation, Microsoft has now given us a deep dive into the all-digital console. A post over on Xbox Wire details just what the Xbox Series S is capable of and how it differs from its more sophisticated brother, the Xbox Series X.


"The Xbox Series S delivers the same incredible next-generation experience and features as Series X, just at a reduced rendering resolution", says director of program management Jason Ronald. The Series S uses the same CPU as the Xbox Series X, but running at a slightly lower clock speed of 3.6GHz (compared to the Xbox Series X 3.8GHz). The main difference between the two consoles is the GPU, with the Xbox Series X packing in a whopping 12.15 TFLOPS of GPU power, compared to the Series S' 4 TFLOPS. This makes sense though as the Xbox Series S has been designed to play games at 1440p at 60 FPS, with support up to 120 FPS, while the Xbox Series X supports native 4K at 60 FPS with support up to 120 FPS.


The all-digital console also features hardware-accelerated DirectX Raytracing and variable-rate shading, the "exact same as Xbox Series X", says Ronald. Both consoles utilise Xbox Velocity Architecture, which means features such as faster load times, higher frame rates and quick resume will all be available with the Xbox Series S. The console's custom NVMe SSD is the same as the Xbox Series X, but has a lower storage capacity of 512GB. The video above shows an interesting demo of how quickly it takes The Outer Worlds to load on an Xbox One S and Xbox Series S. Firing up Obsidian's RPG takes just 12 seconds on the next-gen console, compared to the 53 seconds it takes on older hardware.

The Xbox Series S launches on November 10th and costs $299/£249. Pre-orders open on September 22nd.
Sean Carey
Written by Sean Carey
Sean joined the team as a Staff Writer for both TrueAchievements and TrueTrophies in 2019. He games across all platforms and is always looking for an excuse to replay any of the Metal Gear Solid titles.
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